The Center for
Technology and Education
Summer Camp Tech Time!
Register Via HCPS PDS System!
July Trainings!
July 13 - Code.org (6 hours)
Target Audience: Principals, Assistant Principals, K-12 teachers
Computer science is foundational knowledge for all students in the 21st century. But a lot of schools don’t teach it, especially at the elementary level.
But now your elementary school can. Code.org is providing one-day, no cost workshops for elementary school teachers interested in teaching computer science. Over 6,000 teachers have participated in a workshop and the majority say it’s the best PD they’ve ever attended.Sign up now!
What’s in a workshop?
In-person instruction including an intro to computer science, pedagogy, overview of the online curriculum, teacher dashboard, and strategies for teaching “unplugged” classroom activities.
All costs are covered by Code.org There is no charge for these workshops and attending teachers will also receive (at no cost):
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Printed curriculum guide
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Classroom supplies for the unplugged lessons
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Certificate of completion (which could count for PD credit)
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Fun Code.org swag
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Encourage your teachers to sign up so they can start teaching these life-changing skills!
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Learn more about Code.org’s K-5 program at http://code.org/k5.
June Trainings!
June 5, 6 & 8 - Microsoft Innovative Educator Training - Class #80269
Target Audience: Principals, Assistant Principals, K-12 teachers
This hands-on training will teach participants how to integrate a wide range of free Microsoft tools in collaboration with the Microsoft Partners in Learning Network and the Microsoft Innovative Educator Program. Participants will earn Microsoft Innovative Educator certification and membership in the Microsoft Partners in Learning Network.
June 12 - 21st Century Learning Design - Class #80280
Target Audience: K-12 Teachers
21st Century Learning Design (21CLD) for Educators learning path provides teachers with clear and practical ways to develop 21st skills using digital technologies with their students. 21st Century Learning Design for Educators builds on the research methodology providing a collaborative, practice-based process to help educators transform how they design enriching learning activities for their students. Educators have the opportunity to actively participate in the course by sharing their materials and by engaging in ongoing discussion as part of a community of learners.
June 13 - Breakout EDU - HCPS Secondary Edition - Class #80276
Target Audience: 6-12 Teachers
Breakout EDU creates ultra-engaging learning games for students of all ages. Games (Breakouts) teach teamwork, problem solving, critical thinking, and troubleshooting by presenting participants with challenges that ignite their natural drive to problem-solve. 6-12 Breakouts can be used to teach core academic subjects including math, science, history, language arts and have embedded standards that apply problem solving strategies, inquiry based learning, critical thinking skills & collaboration.
June 13 & 14 - Minecraft Education Edition (for Teachers) - Class #80303
Target Audience: All Personnel
In this Bring Your Own Device (BYOD) "hands-on" session, learn how to transform your classroom with Minecraft Education Edition (MEE). MEE is a special education version of the Minecraft game that students are already playing at home. Learn how to use the education features of MEE to develop and deliver curriculum rich learning experiences to your students in the gamified environment of Minecraft. MEE is for iOSx (and above) & Win 10 (only) devices. For best results, please bring a mouse with you to this event. Note: MEE has a $5/per student Licensing Fee associated with it (NOT required at the time of the event).
Jun 14 - Flipped Classroom 1 - Class #80277
Target Audience: Media Specialists, K-12 Teachers
In this Bring Your Own Device (BYOD) "hands-on" session, learn how to transform your classroom by creating Flipped content with a wide range of tools available in Office 365. Learn how to use Office Mix and Sway to create interactive lesson content that is available to students and parents from any device at any time. Produce and publish your own instructional videos to O365 Video and create online assessments that can extend the learning beyond the classroom resulting in more powerful 1:1 instruction inside the classroom. Share your work with participants and colleagues.
June 15 - Introduction to Microsoft Office 365 for ESP's - Class #80273
Target Audience: Paraprofessionals
In this course, participants will develop the basic skills needed to use Microsoft Office 365 as an effective tool for both themselves and collaboration with others.
June 15 - Introduction to OneNote 365 for ESPs - Class #80281
Target Audience: Paraprofessionals
Interested in learning how OneNote can become your ultimate organizational, note-taking, content creation and collaboration workspace? In this course, participants will develop the basic skills needed to use OneNote as an effective productivity tool for both themselves and others. Time will be devoted to assist participants in understanding how OneNote can be used as a true collaborative tool. Leave at the end of the day feeling comfortable and knowledgeable in the basic skills necessary to be up and running successfully using OneNote as a professional and classroom tool.
June 20 - Breakout EDU - HCPS Elementary Edition - Class #80270
Target Audience: Media Specialists, K-5 Teachers
Breakout EDU creates ultra-engaging learning games for students of all ages. Games (Breakouts) teach teamwork, problem solving, critical thinking, and troubleshooting by presenting participants with challenges that ignite their natural drive to problem-solve. K-5 Breakouts can be used to teach core academic subjects including math, science, history, language arts and have embedded standards that apply problem solving strategies, inquiry based learning, critical thinking skills & collaboration.
June 20 - Skype Facilitator (Skype for Business) - Class #80283
Target Audience: Media Specialists, k-12 Teachers
In this Bring Your Own Device (BYOD) "hands-on" session, learn how to transform your classroom with Skype for Business (S4B). Skype4B is an online meeting environment that supports chat, audio, video and so much more. Learn how to participate in a S4B call and then create your own S4B meetings with the Web Scheduler and capture URL's to share with your audience via email. Finally, add rich content to the meeting to enhance the dialog and extend the borders of your classroom beyond the traditional setting.
June 21 - Flipped Classroom 2 - Class #80279
Target Audience: Media Specialists, k-12 Teachers
In this Bring Your Own Device (BYOD) "hands-on" work session, spend time collaborating with colleagues and the facilitator. Use Office Mix, Sway and O365 Video and other tools to create interactive lesson content for your classroom. Publish your content and share your work with participants and colleagues.
June 22 - CCGA - Creative Coding with Games & Apps - Class #80272
Target Audience: All Personnel Hook your students on computer science Students can learn how to code by
working in a real software development environment to design, program, and publish mobile apps and games.
Learning to code by creating real products, students discover how to make amazing things and have an impact on their world! Introduce students from late-middle school to early secondary grades to coding with the Creative Coding Through Games and Apps (CCGA) curriculum.